One Phone Imposter Game

Play Imposter with one shared phone. Set the players, generate secret words, and pass the phone around so everyone can see their role privately.

Not in the same room? Create an Online Room instead.
Minimum 3, maximum 15 players

Game Rules

Classic: Civilians vs. Imposters.
Double Agent: Adds the "Blank" role for a hilarious twist.

Imposters are unaware of each other. Find your teammates in the chaos.

Word Categories

Quick Guide & FAQ

Who is this page for? Do all players need to open it?

This page is for the host. Only one device is needed! The host sets up the game, then passes the phone around so each player can privately see their role and secret word.

Does it support large groups (e.g., 12 players)?

Yes! We support 3 to 15 players. For the best experience with more than 10 people, we recommend splitting into two separate games.

Can I change the player count if I make a mistake?

Absolutely. You can adjust the player count using the +/- buttons anytime before starting the game. To change it after the game has started, you'll need to return to this setup page.

How do we handle players joining or leaving mid-game?

To keep roles balanced, the host will need to end the current game and return to the setup page to generate a new one. Mid-game adjustments are not supported.

What does the "Hide Advanced" button do?

It simplifies the setup! Just enter the number of players, and the system will automatically balance the game settings—perfect for beginners who want to start quickly.

Where does the "Create an Online Room" link go?

This is a shortcut for players who aren't together. It leads to the Online Mode setup, where everyone can join from their own devices.

What is the difference between 'Classic' and 'Double Agent' modes?

Classic mode is the standard Civilian vs. Imposter game. Double Agent mode adds a twist: a 'Blank' player who knows nothing! This is hilarious for parties as they try to blend in without even seeing a word.

When should I use 'Anonymous Imposters'?

Turn on 'Anonymous Imposters' to make it harder for the bad guys. Even if you have multiple imposters, they won't know who else is on their team. Great for larger groups!

How many imposters should I set?

A good rule of thumb is 1 imposter for every 4-5 players. For a 6-player game, 1 imposter is perfect. For 10 players, try 2. The key is to make it challenging but not impossible for the imposter to hide.

What happens after I click 'Start Game'?

We generate a unique role and secret word for every player. The host passes the phone around so each player can reveal their identity in private. Once everyone has their role, the phone can go back to the moderator or the center of the table.

What are Word Categories?

We feature more than 20 categories across different difficulty levels, each packed with multiple word pairs. Hosts can pick the right pack for the group: stay with 'Easy' for beginners, or challenge bigger groups with 'Hard' words. Want to mix it up or cannot decide? Hit 'Random'. See word list examples.